Strata – A Week Later

I’ve been playing with Strata for over a week now and I’m starting to get a bit more used to it. The tutorials that I’ve been following have a complete different approach to modeling, they’re a lot more controlled, working more with beziers than the box modeling that I’m used to. I’m not sure how… Continue reading Strata – A Week Later

Strata 3D CX 7

I’ve recently been playing around with Strata 3D CX which I first heard of a long time ago. Initially it’s interface was quite different to what I’m used to but having spent a bit more time with it I’m starting to make some progress now. Most 3D designers use a number of applications either to… Continue reading Strata 3D CX 7

Rustboy

Around 10 years ago I heard about a short film project that Brian Taylor was working on called Rustboy. Brian was pretty much the sole person working on Rustboy and from what I recall he was using Infini-d for all the 3d work which at the time wasn’t considered to be the best in it’s… Continue reading Rustboy

Five 3D Apps For Under $100

If you’re interested in getting started with 3D the chances are you haven’t got $2,000 – $3,000 to gamble on the top end software so here’s a look at 5 apps that you could get started with for under $100 (I haven’t included any apps that focus on just one part of 3D)… 1. Blender… Continue reading Five 3D Apps For Under $100

Sculpting

Just as I’m starting to get interested in 3D sculpting having looked at various different programs (ZBrush, 3D Coat and Sculptris) I found my copy of 3D Modeling in Silo by Ant Ward which happens to have some information about sculpting/displacement painting in Silo. So far I’ve only had the briefest of plays and it… Continue reading Sculpting

Zoidberg

Here’s a quick attempt at Zoidberg from Futurama – it’s not perfect and was a little tougher than I expected. That said, the basics are in place and it just needs pushing around a bit now to get the personality that it’s lacking. Modelled in Silo, rendered in Cheetah3D…

Dick Dastardly

There’s an old post on the Cheetah forum where a couple of users were working on a model of Dick Dastardly. At the time I wasn’t good enough to model him myself but now I feel like my skills have progressed enough to give it a go. Here’s the progress so far… Edit: Here’s a… Continue reading Dick Dastardly

Edge Flow Video

I found this video on Vimeo from Glen Southern which covers exactly the thing I’m having issue with lately – sorting out edge flow. This was done in Silo – check out the different colour set up, looks pretty useful!

Adding Detail

I’ve mentioned this before but it’s definitely the next issue that I have to solve. I’m now getting very comfortable blocking out a head from nothing pretty quickly like the image below but when it comes to adding the next level of detail I’m at a bit of a loss. Again this might be a… Continue reading Adding Detail