Having been doing quite a lot of rendering lately I thought it was worth doing a quick post about post render production. Rendering is a slow process, particularly when you’re making minor tweaks to settings and re-rendering over and over again. It’s easy to get a little tied up in tweaking and forget that you have another tool in your arsenal. I tend to get my render generally close to where I want it without seeking perfection, Photoshop (or Pixelmator) can take care of the rest.
Photoshop is an incredibly powerful tool that can correct, hide or mask all kinds of issues in your initial render. A good example of this was the depth of field I added to my Tech Deck render. It would have taken an age to render with DOF in Cheetah3D. It took a couple of minutes to add it in Photoshop and it’s easily editable.
Don’t forget about post render production!